Dragonfly lets you generate convex hulls as filled or outlined regions of interest or multi-ROIs, or as meshes. Convex hulls are calculated from the minimum set of points that define a polygon containing all of the labeled voxels of a region of interest or all of the labeled voxels of each connected component in a multi-ROI. If you imagine the points as pegs on a board, you can find the convex hull by surrounding the pegs by a loop of string and then tightening the string until there is no more slack. In the illustration below, a convex hull as a mesh (in blue) was generated from a region of interest describing the outline of a mechanical part.
Convex hull as a mesh
The options for generating convex hulls from ROIs include the following:
|
|
Description |
|---|---|
|
A Filled ROI |
Generates a convex hull as a new region of interest that is filled. |
|
An Outer Shell ROI |
Generates a convex hull as a new region of interest that is outlined. |
|
A Mesh |
Generates a convex hull as a mesh. |
The Binning dialog appears.
Note Binning is the downsampling factor used when generating the space where the convex hull is created prior to its re-projection in the initial space.
The options for generating convex hulls from multi-ROIs include the following:
|
|
Description |
|---|---|
|
A Multi-ROI, Each Label Being Filled |
Generates a new multi-ROI in which each label of the multi-ROI is a filled convex hull. |
|
A Multi-ROI, Each Label as an Outer Shell |
Generates a new multi-ROI in which each label of the multi-ROI is an outlined convex hull. |
|
A Mesh for Each Multi-ROI Label |
Generates a series of meshes as convex hulls, one for each label of the multi-ROI. |
The Binning dialog appears.
Note Binning is the downsampling factor used when generating the space where the convex hull is created prior to its re-projection in the initial space.