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Generating Convex Hulls

Dragonfly lets you generate convex hulls as filled or outlined regions of interest or multi-ROIs, or as meshes. Convex hulls are calculated from the minimum set of points that define a polygon containing all of the labeled voxels of a region of interest or all of the labeled voxels of each connected component in a multi-ROI. If you imagine the points as pegs on a board, you can find the convex hull by surrounding the pegs by a loop of string and then tightening the string until there is no more slack. In the illustration below, a convex hull as a mesh (in blue) was generated from a region of interest describing the outline of a mechanical part.

Convex hull as a mesh

Convex hull of a mesh

 

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